Raid Instances
1. Raid Instances become available after Chapter Seven is unlocked.
2. The next Raid Instance unlocks after the completion of the current one.
3. Guild officers can reset a Raid Instance by spending Guild Activity points.
4. Guild members take turns fighting each Raid Instance. After each instance attempt, enemies' HP do not regenerate.
5. Each Member can Raid each Instance 2 times per day and complete 1 Stage. Remaining time will not be reset during the same Stage.
6. You have 1 minute to select Heroes and 90 seconds to fight in Battle.
7. Raid Instances feature is available all day.
8. You can gain Guild Coins from a daily quest when you attempt a Raid Instance twice in one day.
9. All Guild members gain Guild Coins when they complete or reset a Raid Instance. More Guild Coins are gifted if it is completed within 7 days.
10. The members who deal the highest damage receive bonus rewards after completing a Raid Instance.
12. When a Raid Instance battle ends, members receive gold coins based on how much damage they dealt during the battle.
13. The amount of dealt damage during Raid Instances is double counted.
14. Guild members can apply for rare items dropped from Raid Instances by viewing the Loot queue.
15. Every hour, unclaimed items are automatically assigned to members that participate in Raid Instances based on the Loot queue.
16. Members that join a Guild after an item drops are not eligible to receive that item.
17. Members can only apply for one item at a time. If a member cancels their loot application or applies for another item, their position in the loot queue is reset.
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